Bogdan
Tarla
Lucian
Constantin
Cezar
Barbu
Alina
Stanculescu
Andrei
Neagu
Teodor
Darabeanu
Valy
Greavu

2012-MOC20481C Essentials of Developing Windows Store Apps Using HTML5 and JavaScript


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Pret lista: 549 EUR (fara TVA) Durata: 5 zile (40 ore)
Discounts:
3-5  trainees  466 Euro without VAT / trainee (-15% off)
6-8  trainees  439 Euro without VAT / trainee (-20% off)
>=9 trainees  384 Euro without VAT / trainee (-30% off)
About this course
In this course, students will learn essential programming skills and techniques that are required to develop Windows Store apps. This includes a combination of both design and development skills, as well as ensuring that students are comfortable using and making the most of the Microsoft Visual Studio and Expression Blend tools.
This course maps to the 70-481 exam.
Audience profile
This course is intended for professional developers who have one or more years of experience creating applications and who are comfortable programming in HTML5, JavaScript, and CSS3
At course completion
After completing this course, students will be able to:
•Describe the Windows 8 platform and features, and explore the basics of a Windows app interface.
•Create the User Interface layout and structure.
•Apply the MVVM pattern to application design.
•Implement the AppBar and layout controls.
•Use templates to create the UI.
•Use data binding to present data in the UI.
•Handle files and streams.
•Design and implement Process Lifetime Management (PLM).
•Handle navigation scenarios in a Windows Store app.
•Implement Semantic Zoom.
•Design and implement contracts such as Search, Share and Settings.
•Implement tiles and toast notifications in a Windows Store app.
•Respond to mouse, keyboard and touch events, including gestures.
•Deploy a Windows Store app to the Windows Store or an enterprise store.
Course Outline
Module 1: Overview of the Windows 8 Platform and Windows Store Apps
This module describes the Windows 8 platform and features, and explores the basics of a Windows Store app interface.
Lessons
Introduction to the Windows 8 Platform
Windows 8 User Interface Principles
WinRT and Language Projections
Lab : Overview of the Windows 8 Platform and Windows Store Apps
After completing this module, students will be able to:
Describe the Windows 8 platform, architecture, and features.
Explain the basics of the Windows 8 UI and Windows Store app experience and how it differs from Windows desktop apps.
Explain the new API model, how it supports building Windows Store apps, and how it supports multiple language-specific projections.
Module 2: Single-Page Applications and the MVVM Design Pattern
This module describes the principles used for building single-page apps and how to apply the MVVM design pattern using JavaScript.
Lessons
Single-Page Applications
The MVVM Design Pattern
Lab : Single-Page Apps and the MVVM Design Pattern
After completing this module, students will be able to:
Describe SPA-based Windows Store apps.
Design and implement Windows Store apps using MVVM.
Module 3: Using WinJS
This module explains how to use WinJS to build Windows Store apps.
Lessons
The WinJS Library
WinJS APIs
Lab : Using WinJS
After completing this module, students will be able to:
Describe the WinJS library and its purpose.
Describe commonly used WinJS APIs.
Module 4: Implementing Layout using Windows 8 Built-In Controls
This module explains how to implement the AppBar and layout controls.
Lessons
Windows 8 Layout Controls
Implementing WinJS Controls and Templates
The AppBar Control
Snap and Fill
Lab : Implementing Layout using Windows 8 Built-In Controls
After completing this module, students will be able to:
Describe layout controls available for Windows Store apps.
Implement a control template for use with built-in controls.
Describe the AppBar and its functionality.
Support snapped and fill views in your app.
Module 5: Presenting Data
This module explains how to use data binding to present data in the User Interface.
Lessons
Working with Data Presentation Controls
The ListView Control
Lab : Presenting Data
After completing this module, students will be able to:
Describe the different ways data can be displayed in Windows Store apps.
Explain how to use a ListView control.
Module 6: Handling Files in Windows Store Apps
This module explains how to handle files and streams in Windows Store Apps.
Lessons
Handling Files and Streams in Windows Store apps
Working with File User Interface Components
Lab : Handling Files in Windows Store Apps
After completing this module, students will be able to:
Work with files and streams using WinRT.
Use WinRT pickers to display a selection UI.
Module 7: Windows Store App Process Lifetime Management
This module explains how to respond to application lifecycle events using Process Lifetime Management (PLM) and the PLM extensibility points provided by the Visual Studio 2012 templates.
Lessons
Process Lifetime Management
Launching Windows Store Apps
Implementing State Management Strategy
Lab : Windows Store App Process Lifetime Management
After completing this module, students will be able to:
Describe the various states of a Windows Store app.
Describe app activation modes.
Implement app state management.
Module 8: Designing and Implementing Navigation in a Windows Store App
This module explains how to handle navigation scenarios in a Windows Store app and how to implement Semantic Zoom.
Lessons
Handling Navigation in Windows Store apps
Semantic Zoom
Lab : Designing and Implementing Navigation in a Windows Store App
After completing this module, students will be able to:
Describe navigation principles in Windows Store apps.
Describe Semantic Zoom.
Module 9: Implementing Windows 8 Contracts
This module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.
Lessons
Designing for Charms and Contracts
The Search Contract
The Share Contract
Managing App Settings and Preferences
Lab : Implementing Windows 8 Contracts
After completing this module, students will be able to:
Design apps to use charms and contracts.
Implement the Search contract.
Implement the Share Target and Share Source contracts.
Describe the Settings pane and add settings commands.
Module 10: Implementing Tiles and User Notifications
This module explains how to implement tiles and toast notifications in a Windows Store App.
Lessons
Implementing Tiles, Live Tiles, Secondary Tiles, and Badge Notifications
Implementing Toast Notifications
Lab : Implementing Tiles and User Notifications
After completing this module, students will be able to:
Implement tile, live tiles and secondary tiles.
Implement toast notifications.
Module 11: Designing and Implementing a Data Access Strategy
This module explains how to implement various data access scenarios for Windows Store apps.
Lessons
Evaluating Data Access Strategies
Working with Remote Data
Lab : Designing and Implementing a Data Access Strategy
After completing this module, students will be able to:
Describe various data access strategies.
Describe common use cases that occur while you work with remote data.
Module 12: Responding to Mouse and Touch
This module explains how to respond to mouse, keyboard and touch events, including gestures.
Lessons
Working with Mouse Events
Working with Gesture Events
Lab : Responding to Mouse and Touch
After completing this module, students will be able to:
Describe mouse events and touch gestures in Windows 8.
Explain gestures handling best practices.
Module 13: Planning for Windows Store App Deployment
This module explains how to deploy Windows Store apps to the Windows Store or an enterprise store.
Lessons
The Windows Store App Manifest
Windows Store App Certification
Windows 8 Enterprise App Deployment
After completing this module, students will be able to:
Change an app's package manifest to meet the requirements of deploying to the Windows Store
Deploy an app to the Windows Store
Prepare an app for enterprise deployment
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